FAQ

Roblox Thumbnail Maker FAQ

Learn how ClickCrit turns a permitted Roblox game reference into four distinct concepts, how Credits work, and what you can edit and export.

What makes a Thumbnail Pack different from four random images?

Every Thumbnail Pack is organized around four distinct creative strategies. The goal is to give you different visual hypotheses to compare, edit, and publish—not variations that only differ by chance.

Do I need to write a prompt?

No. You choose a Visual Type, add your game context and a reference image you have permission to use, then ClickCrit builds the four directions around that information.

What happens to my reference image?

Your reference stays private to your project and is not shared with other ClickCrit users. When you start generation, ClickCrit sends a short-lived signed image link and generation instructions to a contracted image-generation provider so it can create the requested image.

Can I edit the results?

Yes. The workflow includes lightweight editing for common thumbnail fixes such as text overlays, arrows, circles, labels, crop, and color adjustments.

What size does ClickCrit export?

ClickCrit exports each finished thumbnail as a 1920 × 1080 PNG in a 16:9 aspect ratio. Check the current Roblox upload requirements before publishing.

Do I need Blender to use ClickCrit?

No. You can start from a permitted game screenshot or avatar reference, compare four creative directions, make lightweight edits, and export without building a Blender scene.

Does ClickCrit guarantee more clicks or a higher CTR?

No. ClickCrit helps you create clearer thumbnail concepts to test. Your game, audience, distribution, and testing setup still determine the result.

Is ClickCrit affiliated with Roblox?

No. ClickCrit is an independent tool for Roblox creators and is not affiliated with, endorsed by, or sponsored by Roblox.

Want to see the workflow?

Start a Thumbnail Pack from your own game context.

Create a Thumbnail Pack